So, last post was quite a long one. I think I’ve gotten a great start to my pantheon already. This article will flesh out the pantheon more by adding minor deities to fill some domains, add the ‘one good story’, and develop how the culture and actual religion in this world would be like.

Even More Deities

I looked at my current set of five deities and what domains they represent for clerics, and found out that we’re basically covering all of them (some even twice), besides Death, Grave, and Peace. There are also aspects of the world that I’d want represented as a deity, like the sky, water, angels, and probably more that I haven’t mentioned before. I think the best way to implement these minor deities is to have them act as underlings or servants to the five core deities. For example: I feel like a couple of smaller deities of elements like air, fire, stone, and water fit well underneath Rosaria. A deity of angels would fit under Solana. Likewise, the deity of death and the afterlife could fit neatly beneath Kairos.

Pantheon of Ae'thar

- 11 mins read

Series: Designing a Pantheon

Like I said in my last article, this article is going to be me trying to take the (arguably small amount of) knowledge I gained from writing that article and apply that to my new world of Ae’thar. I want to see what kind of system I want to use and what I want to focus on, and maybe work out some cultures and religions as well. As not everyone knows what Ae’thar is, I’ll start by giving a small introduction to the world.

As the first article on this blog of mine, I wanted to discuss the role that the deities, religions, and pantheons in your world plays, both in worldbuilding and your tabletop games. I’m now figuring out the deities for my world of Ae’thar, and I wanted to share my thoughts about designing them in this article.

Worldbuilding Deities

Personally, I use deities and pantheons because I really have to, most TTRPGs kind of expects you to have them in your world. They’re a great way to explain the creation myth of your world and exemplify some aspects of your world by making the most forefront deities inhibit those aspects. An example of this in my pantheons would be the deity Lumen in my abandoned world of Xhoria. He personified light, order, law, and the sun. Xhoria was a world split between law and chaos, or at least, that’s what it was supposed to be. (I abandoned it for a reason.) Many of the civilized nations worshiped Lumen because he personified order and law, in the hope that he would bring stability to the nation.